Jump to content

Prof. Dipl.-Dramaturg Univ. Daniel Heßler

Professorship for Game Design

Fast facts

Office hours

By appointment by mail

About the person

Daniel Heßler teaches and conducts research in the fields of game design, interactive storytelling, serious games, media theory, and humor theory.

He studied dramaturgy, modern German literature, and psychology at LMU Munich / the Bavarian Theater Academy August Everding and worked from 2002 to 2012 in the independent theater scene, at the municipal theater, and on international touring productions as a dramaturg, director, writer, and performer.

Since 2005, he has been developing and publishing games in the genres of action RPG, RTS, visual novel, and tabletop RPG, including titles for Kalypso Media and Ulisses Spiele. From 2015 to 2022 , he taught Media Studies and Media Practice (B.A.), Computer Game Studies (M.A./M.Sc.), and Literature and Media (M.A.) at the Game Innovation Lab at the University of Bayreuth, as well as gamified didactics at the Bayreuth Center for Higher Education Teaching. He was a lecturer at HMT Leipzig, Karlsruhe University of Applied Sciences, and Darmstadt University of Applied Sciences; Creative Director of the LevelUp project at JLU Giessen; and has served as a judge at the German Dev Days since 2020.

In June 2024, he assumed the Professorship in Game Design at the Fachhochschule Dortmund and heads the Serious Games & Digital Knowledge (B.A.) study program . He is a member of the GameLabs network at universities and a founding member of the German Society for Game Studies.

Publications

This site uses cookies to ensure the functionality of the website and to collect statistical data. You can object to the statistical collection via the data protection settings (opt-out).

Settings(Opens in a new tab)