Study plan
Compulsory elective modules 1. Semester
Compulsory elective modules 2. Semester
Compulsory elective modules 3. Semester
Compulsory elective modules 4. Semester
Compulsory elective modules 5. Semester
Compulsory elective modules 6. Semester
Compulsory elective modules 7. Semester
Module overview
1. Semester of study
Concept Art I- PF
- 6 SWS
- 9 ECTS
- PF
- 6 SWS
- 9 ECTS
Number
2 GAME
Duration (semester)
1
Introduction to academic work- PF
- 4 SWS
- 5 ECTS
- PF
- 4 SWS
- 5 ECTS
Number
5 SK GAME
Duration (semester)
1
Serious Game Design I- PF
- 6 SWS
- 9 ECTS
- PF
- 6 SWS
- 9 ECTS
Number
1 GAME
Duration (semester)
1
Contact time
2 V / 30h; 2 Ü / 30 h
Self-study
90 h
Learning outcomes/competences
- have knowledge of basic design techniques as well as the use and design of the most common machine elements know the basic rules of design and design guidelines and can apply them
- can design simple components and demonstrate their durability under static load.
- know the essential connection techniques for fixed connections of components and can design and calculate preloaded screw connections and shaft-hub connections in particular.
- are able to develop simple designs according to Business Studies and technically feasible criteria .
- are able to identify and select the necessary information (characteristic values, geometric data, etc.) and compare it with the current state of the art
- know the basic procedure for dimensioning machine elements and can apply it to previously unknown machine elements
Contents
- Basics of component calculation
- Types of stress and calculation of stresses in components
- Material and component strength, strength verifications
- Basic rules of design and design guidelines
- Bolt connections
- Axles, shafts, pivots
- Shaft/hub connections
- Basics of rolling bearings
Teaching methods
- Lecture
- Exercise
Participation requirements
In order to be admitted to the final module examination, at least 35 ECTS from the first two semesters must have been earned at the time of registration for the examination.
Content:
Knowledge from the modules Statics and Mathematics I and Technical Drawing is strongly recommended
Forms of examination
Duration: 90
Assistance permitted:
- Roloff / Matek (textbook and table book)
- Non-programmable pocket calculator
In addition, bonus points (up to 1/6 of the total score) can be earned in the four online tests offered. The bonus points are credited to a written exam passed with at least a sufficient grade (4.0). The bonus points can therefore significantly improve the module grade, but are not mandatory for passing the module. They offer an additional opportunity to increase your own performance and improve your grade.
Students will receive precise details on how to complete the module during the first course. Details and dates are described in detail in the corresponding ILIAS course.
Requirements for the awarding of credit points
Applicability of the module (in other degree programs)
Importance of the grade for the final grade
Literature
- Spura; Fleischer; et al.: Roloff/Matek Maschinenelemente: Normung, Berechnung, Gestaltung – Lehrbuch und Tabellenbuch. Wiesbaden: Springer Vieweg
- Hoischen (Begründer): Technisches Zeichnen: Grundlagen, Normen, Beispiele, Darstellende Geome- trie. Berlin: Cornelsen Scriptor
- Decker; et al.: Maschinenelemente Funktion, Gestaltung und Berechnung. München: Hanser Verlag
- Haberhauer Maschinenelemente Gestaltung, Berechnung, Anwendung. Springer Vieweg
- Sauer: Konstruktionselemente des Maschinenbaus1 Grundlagen der Berechnung und Gestaltung von Maschinenelementen, Springer Vieweg Verlag, Berlin
- Schlecht, Bertold: Maschinenelemente 1, Festigkeit, Wellen, Verbindungen, Federn, Kupplungen. München: Pearson
- Schlecht, Bertold: Maschinenelemente 2, Getriebe, Verzahnungen, Lagerungen. München; Pearson
Technique I- PF
- 4 SWS
- 5 ECTS
- PF
- 4 SWS
- 5 ECTS
Number
3 GAME
Duration (semester)
1
Technique II- PF
- 0 SWS
- 5 ECTS
- PF
- 0 SWS
- 5 ECTS
Number
4 GAME
Duration (semester)
1
2. Semester of study
Concept Art II- PF
- 6 SWS
- 8 ECTS
- PF
- 6 SWS
- 8 ECTS
Number
7 GAME
Duration (semester)
1
Interaction Design & User Experience- PF
- 6 SWS
- 9 ECTS
- PF
- 6 SWS
- 9 ECTS
Number
6 GAME
Duration (semester)
1
Key competence I- PF
- 2 SWS
- 2 ECTS
- PF
- 2 SWS
- 2 ECTS
Number
10 SK GAME
Duration (semester)
1
Science I- PF
- 6 SWS
- 6 ECTS
- PF
- 6 SWS
- 6 ECTS
Number
9 W
Duration (semester)
1
Technique III- PF
- 0 SWS
- 5 ECTS
- PF
- 0 SWS
- 5 ECTS
Number
8 GAME
Duration (semester)
1
3. Semester of study
Additional competence I / S. Game Development II (t)- PF
- 4 SWS
- 6 ECTS
- PF
- 4 SWS
- 6 ECTS
Number
13 ZK
Duration (semester)
1
Key competence II- PF
- 2 SWS
- 2 ECTS
- PF
- 2 SWS
- 2 ECTS
Number
15 SK GAME
Duration (semester)
1
Science II- PF
- 4 SWS
- 6 ECTS
- PF
- 4 SWS
- 6 ECTS
Number
14 W
Duration (semester)
1
Serious Game Design II- PF
- 6 SWS
- 8 ECTS
- PF
- 6 SWS
- 8 ECTS
Number
11 GAME
Duration (semester)
1
Serious Game Development I- PF
- 6 SWS
- 8 ECTS
- PF
- 6 SWS
- 8 ECTS
Number
12 GAME
Duration (semester)
1
4. Semester of study
Additional competence II / S. Game Development IV (t)- PF
- 4 SWS
- 6 ECTS
- PF
- 4 SWS
- 6 ECTS
Number
18 ZK
Duration (semester)
1
Key competence III- PF
- 4 SWS
- 6 ECTS
- PF
- 4 SWS
- 6 ECTS
Number
19 SK GAME
Duration (semester)
1
Serious Game Design III- PF
- 6 SWS
- 9 ECTS
- PF
- 6 SWS
- 9 ECTS
Number
16 GAME
Duration (semester)
1
Serious Game Development III (t)- PF
- 6 SWS
- 9 ECTS
- PF
- 6 SWS
- 9 ECTS
Number
17 GAME
Duration (semester)
1
5. Semester of study
IDP I - PF
- 4 SWS
- 6 ECTS
- PF
- 4 SWS
- 6 ECTS
Number
22 IDP
Duration (semester)
1
Science III- PF
- 4 SWS
- 6 ECTS
- PF
- 4 SWS
- 6 ECTS
Number
23 W
Duration (semester)
1
Serious Game Design IV- PF
- 6 SWS
- 9 ECTS
- PF
- 6 SWS
- 9 ECTS
Number
20 GAME
Duration (semester)
1
Serious Game Development V (t)- PF
- 6 SWS
- 9 ECTS
- PF
- 6 SWS
- 9 ECTS
Number
21 GAME
Duration (semester)
1
6. Semester of study
IDP II- PF
- 4 SWS
- 6 ECTS
- PF
- 4 SWS
- 6 ECTS
Number
26 IDP
Duration (semester)
1
Science IV- PF
- 4 SWS
- 6 ECTS
- PF
- 4 SWS
- 6 ECTS
Number
27 W
Duration (semester)
1
Serious Game Design V- PF
- 6 SWS
- 9 ECTS
- PF
- 6 SWS
- 9 ECTS
Number
24 GAME
Duration (semester)
1
Serious Game Project- PF
- 6 SWS
- 9 ECTS
- PF
- 6 SWS
- 9 ECTS
Number
25 GAME
Duration (semester)
1
7. Semester of study
Bachelor Thesis- PF
- 4 SWS
- 12 ECTS
- PF
- 4 SWS
- 12 ECTS
Number
29 BA
Duration (semester)
1
Bachelor project supervision- PF
- 4 SWS
- 12 ECTS
- PF
- 4 SWS
- 12 ECTS
Number
28 BA
Duration (semester)
1
Key competence IV- PF
- 2 SWS
- 6 ECTS
- PF
- 2 SWS
- 6 ECTS
Number
30 SK GAME
Duration (semester)
1