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Digital Workshop Design

Fast facts

Opening hours

Open consultation hours & technology lending:
Room 312
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Monday online (Claudia)
10:00 - 11:00
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Tuesday (Maxim)
15:00 -17:00
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Wednesday (Claudia, Maxim)
Small workshop every 14 days (start after the fall break)
09 -12:00
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Thursday (Claudia)
09:00 - 13:00
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Friday online (Claudia)
11:00 - 12:00
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Open workshop & workspace
Room U30
Opening hours by appointment

Profile

The Digital Workshop Design is a collaborative, digital teaching and learning laboratory for all study programs at the Faculty of Design. The laboratory, in which joint teaching and learning is supplemented and promoted through and with the help of new, digital technologies, is intended to be a point of contact and offer support for students (e.g. with their own digital project ideas) and lecturers.


The focus and challenge here is on digital and collaborative work organization and knowledge management in the


Objectives:

The Digital Workshop Design sees itself as an interface between digital and real space and thus enables design students to work with hardware and software on a project basis.

  • Training and further education of students' digital design skills primarily, but not exclusively, in the areas of VR / AR, creative coding, 3D and other virtual or hybrid formats (operating and using, informing and researching, communicating and cooperating, producing and presenting, analyzing and reflecting, problem solving and modeling.
  • Recording the market (software, hardware) and digital tools. The results are made openly available on the teaching platforms used, such as ILIAS and Conceptboard.
  • Support for teachers in the technical area (technology and knowledge transfer, technology loans, instructions, checklists, explanatory videos, etc.)
  • Development of a platform for digital knowledge management.
  • Promotion of exchange between students, teachers at Fachhochschule Dortmund, in the RuhrValley, university network, in NRW (and beyond) in the field of design
  • Establishment of collaborative work and digital knowledge transfer through joint work on learning platforms such as ILIAS, Conceptboard, Miroboard, through learning videos and the use of Webex etc.
  • The promotion of artistic and creative engagement with the self in the digital age, with the relationship between humans, interfaces and technology, with the algorithmic structures of the present (data mining, bots, machine learning, artificial intelligence, etc.), using both analog and digital methods.

Equipment

Device list

We have various hardware available to borrow, such as VR glasses, iPhones & iPads, microcontrollers, short-distance projectors, touchscreens, monitors, motion detectors, speakers, etc. A specific list of the technology available to borrow is posted on the door of rooms U30 and 312.

VR glasses
Pico Neo 3 VR headset
Meta Quest 2
HTC Vive Cosmos Elite


Depth camera:
Azure Kinect DK


iPad Pro + Pencil
iPhone 13 Pro


Microcontroller
Arduino Starter Kit
ELEGOO UNO R3 Starter Kit (additional sensors for Arduino, cannot be used individually)


Equipment for room installations
Short throw projector
Samsung LSP7T The Premiere 4K Laser UST projector
Celexon CLR UST HomeCinema ALR screen 100"
Motion detector
Loudspeakers Acoustic spots ("sound shower") Directional loudspeakers


Monitors
Monitors 65"
Trolley for monitors
Control monitors 7"
19" metal touchscreen (can be installed)


In the workroom:
Windows computer
Windows workstation
4K monitor
Arena Resolume/Wire software for video installations

Service & Offer

  • Technology-related short workshops, for example in the areas of AR, VR and 3D (Webex, Microsoft Teams and/or on site), also on demand (with the appropriate number of participants), as individual measures or to support seminars and projects
  • Course support for lecturers, e.g. technical and content-related research and support, in person and via systems such as Microsoft Teams or others
  • Involvement of students with special knowledge (talent scouting), who are then involved in teaching and in the creation of teaching materials and pass on the existing/acquired knowledge (collaborative learning, system that encourages the sharing of knowledge through joint projects and in future can also offer workshops and joint projects without the support of full-time lecturers, supervised and organized by the workshop management, if necessary in consultation with the lecturers).


We hope for your active participation and your interest in using the offers. We are open to suggestions, ideas and tips regarding our offers, the technical equipment and organization of the Digital Design Workshop and invite you to develop the workshop together with us according to your needs.


Feel free to contact us for technical support (e.g. in the form of workshops) in relation to your courses.

Lending

It is possible to borrow equipment during the lecture period from Thursday 12 noon to Tuesday 4 pm. To do this, please let us know by e-mail what you would like to borrow and we will let you know whether the desired device is available during this period

Contact

Contact person Digital Workshop Design

Organization and management:

General contact: dwdfh-dortmundde 

Prof. Roger Walk 
Prof. Ulrike Brückner 
Claudia Mai  (research assistant)(Webex(Opens in a new tab) )
Maxim Rabe (student assistant)

Portrait von Prof. Roger Walk __ Portrait of Prof. Roger Walk
Prof. Roger Walk
Fax
  • +49 231 91129415
Office hours

Tue 14:00 - 15:00

*) The concept for the "Digital Workshop Design" was developed by:


Prof. Oliver Langbein / ORD
Prof. Anne-Kathrin Schulz / ORD
Prof. Susanne Brügger / Photography
Prof. Roger Walk / KD
Prof. Ulrike Brückner / KD
WHK Claudia Mai, B.A.

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